Categories
ideas

The 1000 Floor Elevator

The “The 1,000 Floor Elevator” is an infamous Interview Design Challenge by Google: “How do you design an interface for a 1000 floors elevator?”.

How do you design an interface for a 1000 floors elevator?

Categories
briefs

Operating System Project

An assignment by R.J. Thompson, discovered while listening to episode 51 of the DesignEduToday podcast. This project fills an entire semester in Graphic & Interactive Design at Youngstown State University.

Thompson describes the project at 15 minutes into the podcast:

I wanted a project that they could really sink their teeth into, completely wrap their head around and by the end of the semester, fully explain and articulate every design decision that they made. So, the OS project actually starts in Intermediate Interactive, it’s the last project in that class and it’s a five week long project where all they do is they design a universal operating system for smart-phones, tablets, desktops and laptops and video game consoles.

They effectively invent this concept and they use Photoshop and Illustrator to design the user interfaces for all of them.There are some specific caveats on what screens I want to see. Then they put all of that work into a presentation and we present it at the Youngstown Business Incubator. And we also globally live-stream those presentations so I really put the pressure on the students to excel here.

Here’s the live stream where students present their concepts (static mockups):

The Live Stream of the 2016 presentation

That’s only the first part. The project goes on:

They have to create a few different prototypes of their OS project. So generally, students create what I call a non-controlled walk-through. So they use Adobe Animate and they use the work that they had done previously with the OS project and they create a non-controlled walk-through of their operating systems, so boot up, type in your log-in, welcome screen loads, desktop loads, open a program, articulate a task in that program, close it and then shut down the OS. That’s the whole sequence and it could take a minute, it could take five minutes; it’s really up to student and what their narrative is.

Some of the non-controlled walk-throughs

The next step:

The non-controlled walk through leads to a controllable walk-through where we use Adobe XD and in some cases we use InVision. I leave that up to the students to determine which tool is best for them, but effectively they create a clickable walk-through, so we sit people down in front of an operating…an OS project and say, OK, here’s your task: you need to turn it on, log in, open a program, close the program and then close the OS. So, we bring in people to test.

Ometsys OS Controlled Walkthrough

Links

Categories
briefs ideas

A music app for seniors

An idea for a UX design assignment that emerged while listening to the Wireframe podcast Episode 2 of Season 3, where Miriam Johnson asks:

Now, imagine this: you’re tasked with designing a music app that is specifically for seniors, and you had no idea how to do that, and you’d never done anything like it before.

Miriam Johnson, at 10:50

The podcast features an interview with Sophie Kim, a product designer at Studio Red, about how she worked on an app called Octave, where the typical user is 65 years old and passionate about classical music.

Categories
briefs

design tools survey

An assignment by Manuel Schmalstieg at EAA La Chaux-de-Fonds. The students had to produce a survey of tools and methods used in a professional field.

A class of Interactive Design students created a “2018 survey” of design tools used by digital agencies, in Switzerland and France.

The tasks involved:

  • Defining the questions of the survey.
  • Selecting an online survey tool (we chose Typeform)
  • Building a contact list to mail out the survey.
  • Creating a Mailchimp newsletter to send out the survey and allow for follow-up.
  • Designing a visual concept for the presentation of the survey results (we used Figma).
  • Coding the website.

Time available: 28 hours (in 7 sessions).

The initial brief: https://github.com/eaa-imd/designtools

The resulting website: https://eaa-imd.github.io/designtools/

Categories
briefs workshops

8 hour UX workshop

An assignment by Meylin Bayryamali, for a UX workshop at ISCOM Paris, a prestigious business school.

I divided the 62 students into groups of 4 (2 groups of 5). Every group had to deliver a prototype of either an online shop or dog sitting website.

The students had to deliver: personas, user flows and 5 pages prototype of a desktop website.

Source: https://uxdesign.cc/figma-in-the-classroom-439814cd9e6d

Categories
briefs

Worst of the Web

An assignment in User Interface Design, by Prof. Claudia Jacques, at Bronx Community College.

Identify what is bad interface design, navigation, functionality, interactivity, content distribution in a website or app and find a positive solution to that site.

Source: http://bccart87.claudiajacques.com/project-1-worst-of-the-web/